Academics

Learning at a pace that’s right for you

Child standing in front of a large screen, playing a video game

Play-based Learning

Play-based learning enhances engagement, deepens understanding, and develops critical skills like collaboration, creativity, and problem-solving. Examples:

1. Gamified Learning

Teachers incorporate game elements into lessons:

  • Math games (e.g., escape rooms, Jeopardy-style reviews)

  • Vocabulary or grammar games in language arts

  • Simulation games in social studies (e.g., model UN, historical role-plays)

2. Project-Based Learning with Playful Elements

Students engage in hands-on projects that include play:

  • Building prototypes (STEM)

  • Designing board games to demonstrate historical knowledge

  • Writing and performing skits or digital storytelling

3. Role-Playing & Simulations

Play is used for experiential learning:

  • Debates as historical figures or politicians

  • Mock trials in civics or ELA

  • Science experiments framed as “missions” or “quests”

4. Creative Expression through the Arts

  • Use of improv, drama, music, or art in core subjects

  • Creating comics, podcasts, or animations to explain concepts

5. Movement & Kinesthetic Learning

  • Active games for reviewing content (e.g., scavenger hunts)

  • Station rotations or interactive learning stations

  • STEM challenges like “marble runs” or “bridge-building contests”

6. Digital Play-Based Tools

  • Educational apps and simulations (e.g., Minecraft Education, Kahoot, Blooket)

  • Coding games or design tools for tech/robotics integration

7. Choice-Based Learning

Students are given playful choice and agency:

  • Passion projects

  • Genius Hour

  • Choice boards with playful options

In sum, play-based learning:

  • Honors students' growing need for independence and social interaction

  • Bridges academic rigor with creativity

  • Encourages exploration, experimentation, and joy in learning